Навчальна дисципліна «технології формування ігрової компетентності» у системі професійної підготовки майбутніх вихователів дітей дошкільного віку
Abstract
У статті охарактеризовано теоретико-методичні аспекти викладання навчальної дисципліни «Технології формування ігрової компетентності». Автором визначено місце навчальної дисципліни у системі професійної підготовки студентів, які здобувають освітній ступінь бакалавра спеціальності 012 Дошкільна освіта. Обґрунтовано необхідність формування ігрової компетентності в майбутніх вихователів. Проаналізовано змістове наповнення, форми, методи навчання, контролю та оцінювання знань майбутніх вихователів дітей дошкільного віку. The professional training of preschool teachers in higher education is undergoing constant transformation. One of the pressing issues of modern preschool is the problem of displacing the traditional game from the children’s life. An alarming trend today is the intense involvement of preschoolers into the world of gadgets, which greatly increases the length of their stay in the virtual game world. Traditional gaming activities are increasingly losing because of the parents and teachers’ desire to provide a high level of educational achievements by increasing the time spent in training using gaming technologies. Modern teachers and psychologists’ research show difficulties in organizing playing activities of children in preschool educational establishment and in the family, caused on the one hand by the lack of educational competence of the teacher, and on the other − by the complicated development of the preschooler’s playing activities. The solution to this problem is directly related to the improvement of professional competence of teachers of modern preschool educational establishments. Gaming competence is considered as a basic component of the competence of a preschool teacher. In order to raise the level of professional competence, at Poltava V.G.Korolenko National Pedagogical University professional disciplines in the curriculum of 012 specialty “Preschool education” for bachelors, who receive the qualification as a teacher of early age children and preschoolers, contain studying the course “Technology of gaming competence formation”. Students attend lectures, practical classes, and do individual work. Mastering the content of the discipline contributes to the formation of gaming competence in future preschool teachers, harmonizes the processes of preparation for professional practice, and promotes studying other professionally oriented disciplines.